Fixed a bug that could result in Competitive Titles becoming unequipped. We've kept the first tier requirement at 4, which should be easier to earn with the introduction of the new weekly challenge. Added Gold player title rewards to Competitive challenges.ĭeveloper Comments: We've adjusted the second and third tiers to 9 and 12, but expect players to complete "Making Progress" on their way to those thresholds, which should leave the difficulty to complete weekly challenges unchanged.Player Icons can now be earned through these challenges. Added Player Progression challenges for all 38 heroes.They can be found under the Lifetime tab. Added a new set of challenges for the "Invasion" story missions.Weekly Overwatch Coins reward requirements are updated from 4/8/11 to 4/9/12.Instead of rewarding additional Battle Pass XP, this challenge rewards 150 Overwatch Credits to buy items from the Hero Gallery and counts as a challenge to earn Overwatch Coins when you complete multiple weekly challenges. Added a new Weekly challenge: Making Progress - Earn 8 Progression Levels.The team to be the first to successfully capture three of the five flashpoints wins the match.įlashpoint is available now in Unranked modes and will be available for Competitive Play later this season. As additional Flashpoints unlock, the spawn locations of each team will be of generally equal distance to the currently activated Flashpoint. If the Flashpoint is being contested by a member of the opposite team currently not in control when the capture progress reaches 99%, Overtime will activate until either the team in control can remove all remaining opponents off, or until the contesting team can retake control of the Flashpoint.Ī point is scored when a Flashpoint is fully captured by a team, however, gameplay continues when a new Flashpoint located somewhere else on the map is activated, and both teams must immediately race to capture it. Capture progress for Flashpoint is like the Control game mode, but plays out faster.Ī point is captured by a team once a Flashpoint reaches 100% capture progress. Gameplay begins with both teams pursuing a central objective called a Flashpoint, aiming to capture it before the opposing team does. Flashpoint is the newest core game mode available on two of the biggest maps to date: Suravasa and New Junk City.
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